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Effect of playing computer games on decision making in people with intellectual disabilities

P Standen (Division of Rehabilitation & Ageing, University of Nottingham, UK)
F Rees (Division of Rehabilitation & Ageing, University of Nottingham, UK)
D Brown (School of Computing and Informatics, Nottingham Trent University, UK)

Journal of Assistive Technologies

ISSN: 1754-9450

Article publication date: 10 July 2009

285

Abstract

People with intellectual disabilities have difficulty making decisions and this may hinder their independence and inclusion in society. Interactive computer software may give them the opportunity to practice the underlying components of this skill. This study analysed whether repeated sessions playing a computer game involving aspects of decision making, such as collecting relevant information and controlling impulsivity, would improve performance in two non‐computer based tests of decision making. Twelve adults with intellectual disabilities were randomly assigned to either an intervention group or control group. They were all exposed to 10 twice‐weekly sessions, playing either the intervention game or the control game, which involved simple reaction time only. After repeated sessions, the intervention group showed a significant improvement in game score, with researcher assistance significantly decreasing. At follow up, the intervention group showed a significant decrease from baseline in the number of guesses made before guessing correctly on both of the decision‐making tests. The decrease observed in the control group failed to reach significance.

Keywords

Citation

Standen, P., Rees, F. and Brown, D. (2009), "Effect of playing computer games on decision making in people with intellectual disabilities", Journal of Assistive Technologies, Vol. 3 No. 2, pp. 4-12. https://doi.org/10.1108/17549450200900011

Publisher

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Emerald Group Publishing Limited

Copyright © 2009, Emerald Group Publishing Limited

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