To read this content please select one of the options below:

Kiyaslio: a gamified mobile crowdsourcing application for tracking price dispersion in the grocery retail market

Şevval Seray Macakoğlu (The Scientific and Technological Research Council of Turkey (TUBITAK), Ankara, Turkey)
Burcu Alakuş Çınar (Department of Software Engineering, Atilim University, Ankara, Turkey)
Serhat Peker (Department of Management Information Systems, Izmir Bakircay University, Izmir, Turkey)

International Journal of Web Information Systems

ISSN: 1744-0084

Article publication date: 24 January 2022

Issue publication date: 2 February 2022

215

Abstract

Purpose

In the recent years, the rapid growth of the grocery retailing industry has created a great heterogeneity in prices across sellers in the market. Online price comparison agents which are key mechanisms to solve this problem by providing prices from different sellers. However, there are many sellers in the grocery industry do not offer online service, and so it is impossible to automatically retrieve price information from such grocery stores. In this manner, crowdsourcing can become an essential source of information by collecting current price data from shoppers. Therefore, this paper aims to propose Kiyaslio, a gamified mobile crowdsourcing application that provides price information of products from different grocery markets.

Design/methodology/approach

Kiyaslio has been developed through leveraging the power of crowdsourcing technology. Game elements have also been used to increase the willingness of users to contribute on price data entries. The proposed application is implemented using design science methodology, and it has been evaluated through usability testing by two well-known techniques which are the system usability scale and the net promoter score.

Findings

The results of the usability tests indicate that participants find Kiyaslio as functional, useful and easy to use. These findings prove its applicability and user acceptability.

Practical implications

The proposed platform supports crowd sourced data collection and could be effectively used as a tool to support shoppers to easily access current market product prices.

Originality/value

This paper presents a mobile application platform for tracking current prices in the grocery retail market whose strength is based on the crowdsourcing concept and incorporation of game elements.

Keywords

Citation

Macakoğlu, Ş.S., Alakuş Çınar, B. and Peker, S. (2022), "Kiyaslio: a gamified mobile crowdsourcing application for tracking price dispersion in the grocery retail market", International Journal of Web Information Systems, Vol. 18 No. 1, pp. 55-75. https://doi.org/10.1108/IJWIS-09-2021-0089

Publisher

:

Emerald Publishing Limited

Copyright © 2022, Emerald Publishing Limited

Related articles