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Games for Research

John Fripp (Ashridge Management College, UK)

Journal of European Industrial Training

ISSN: 0309-0590

Article publication date: 1 March 1984

62

Abstract

A previous article showed how business games could be used more effectively for educational purposes. What may be less familiar to many readers of this Journal, however, are the growing number of ways in which a variety of games are being used for research into behavioural and organisational issues. This article discusses a number of different examples. The underlying methodology is described and compared with other approaches to organisational research. The key requirements for the use of games for research purposes are outlined.

Citation

Fripp, J. (1984), "Games for Research", Journal of European Industrial Training, Vol. 8 No. 3, pp. 17-22. https://doi.org/10.1108/eb002173

Publisher

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MCB UP Ltd

Copyright © 1984, MCB UP Limited

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